Lights, Camera, Action!

 

 

 

I have been hired for my first "grown up" scoring job.

Naturally there is a mixture of excitement and healthy nerves. I can't share any juicy details as it's not my place, that's at the discretion of the producer and director who come across as warm, relatable and professional people. I was a practical bystander (as advised beforehand, but was no less thrilled to attend) at the first production meeting as my work will be post production, but the energy from them was contagious and I couldn't help but feel excited and inspired to do the best job I can possibly do.

Seeing location photos and watching them discuss set design ideas was great. I love films, it's no secret and it's just as much fun to watch the artists get excited talking about their work and ideas for the project.

Musically I've received a couple of good leads on specific soundtracks for reference, and obviously I want to be able to add as much of my own sound pallet to it, whilst making sure it suits the director's vision. I am also responsible for the foley fx work, which is leading me down the veritable "rabbit-hole". And I'm having a lot of fun with it.

It's going to be a very quick production, so I am already working on ideas as per the script, to keep ahead of the game. 

As already stated, I can't really reveal much more than that but hopefully, soon - I can shed a little more light on it.

Thanks for reading, and stay safe.

 

1 comment

  • Donncha MacGiolla Eain
    Donncha MacGiolla Eain Clare
    Good musicians get a break or they don't but great musicians see their job as producing art and eventually it will or it will not. The thing is that 'Fate' is a very fickle character but she still loves music. Great to see that you're keeping her happy Phil.

    Good musicians get a break or they don't but great musicians see their job as producing art and eventually it will or it will not. The thing is that 'Fate' is a very fickle character but she still loves music. Great to see that you're keeping her happy Phil.

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